CoachOS
Knowledge Base

Youth Football Training Plan: 5 Templates from U8/U9 to U16/U17

Training plan templates are a popular starting point for coaches. Instead of starting from scratch, you can use a proven structure – adapted to your own team. This article presents five concrete templates for different age groups. Also: What a good template must contain – and why Coach OS offers a superior version compared to any static template.

📖 Reading Time: 7 Minutes ⚽ Coach OS Knowledge Base

What a Good Training Plan Template Must Contain: 6 Criteria

Not every template is equally good. These six characteristics distinguish useful templates from pointless ones.

Criterion 1: Clear Focus

A template without a defined focus is merely a schedule. Good templates have a theme – one that runs through all exercises.

Criterion 2: Age-Appropriate Exercise Selection

What works for C-Youth (U14/U15) can overwhelm F-Youth (U8/U9). Every template must suit the age group – in complexity, player count, and training format.

Criterion 3: Accurate Time Management

Time specifications per phase and exercise. Buffer time for setup and breakdown. Realistic estimation of how long explanations will take.

Criterion 4: Progression Logic

Exercises are not randomly arranged. Phase 1 prepares for Phase 2, Phase 2 prepares for Phase 3. This is called progression.

Criterion 5: Coaching Points

What does the coach observe during each exercise? Without coaching points, a template is merely a schedule – not an educational concept.

Criterion 6: Equipment List

What do I need for this training session? Knowing in advance what needs to be retrieved from the storage room.

Template 1: F-Youth (U8/U9) – Ball Familiarization, 75 Minutes

PhaseExerciseDurationEquipment
ActivationCatching game with ball: Player who loses the ball goes to the coach10 minBalls for everyone
TechniquePassing Course: Players dribble through cone slalom, finishing pass to partner15 minCones, Balls
Main Part3v3+Joker: Small-sided game with a neutral joker player20 minCone goals, Bibs
Free PlayFunino on 4 small goals20 min4 Mini-gates, Balls
Cool-DownLight stretching, Question: "What was fun today?"10 min

Coaching Points Technique Phase: Ball close to the foot when dribbling, first touch from dribbling, pass to partner's foot.

Focus: Ball familiarization and first ball contacts. No tactical concept.

Template 2: E-Youth (U10/U11) – Passing Play, 90 Minutes

PhaseExerciseDurationEquipment
ActivationPassing Square: 4 players in a square pass in a triangle, one player switches12 minCones, Balls
Technique4v4+Target Players: 2 target players on the outside, team must pass to a target player at least once before scoring20 minBibs, Cone goals
Main Part6v6 Midfield Zone: 2 points if ball is played through midfield zone, 1 point for a goal25 minBibs, Regular goals
Free Play5v5 free play20 minBibs, Goals
Cool-DownStretching, Question: "When did we pass well today?"13 min

Coaching Points Technique Phase: Open body when receiving, first run to get free after the pass, forward vision.

Focus: Passing play and first game principles (getting free, offering support).

Template 3: D-Youth (U12/U13) – Transition Play, 90 Minutes

PhaseExerciseDurationEquipment
ActivationBall Activation in Triangles: 3v0, then 3v1, passing combinations12 minCones, Balls
TechniqueTransition Exercise: 3v3 on small field, immediately play to second goal after winning the ball20 min4 Cone goals, Bibs
Main Part I4v4 Trigger: Ball win = immediate transition to the big goal15 min1 Large goal, Cone goals
Main Part II6v6 Four-Goal Game: Play on 4 goals, switch after winning the ball20 minBibs, 4 Goals
Finishing8v8 Three-Touch: Goal only counts after combinations with max. 3 touches15 minBibs, 2 Goals
Cool-DownStretching, Reflection: "When did we transition quickly?"8 min

Coaching Points: Look forward after winning the ball, first pass into depth, runners into depth before winning the ball.

Focus: Offensive and defensive transition play.

Template 4: C-Youth (U14/U15) – Pressing, 90 Minutes

PhaseExerciseDurationEquipment
ActivationCoordination Activation with Ball, short sprints in breaks12 minBalls, Cones
Technique4v2 Pressing: 4 players keep possession, 2 press coordinated20 minCones, Balls
Main Part I6v6+Target Players with Pressing Task: Pressing team gets bonus goal20 minBibs, Small goals
Main Part II8v8 Pressing Directive: Pressing up to the halfway line, no retreat in the first 5 seconds25 minBibs, Regular goals
Free PlayFree play without task8 minGoals
Cool-DownStretching, Reflection: "When was our pressing good?"5 min

Coaching Points Pressing: Approach angle blocks back pass, second player covers the side, the rest shift compactly.

Focus: Pressing as a team action.

Template 5: B-Youth (U16/U17) – Game System, 90 Minutes

PhaseExerciseDurationEquipment
ActivationPassing Relays with Running Elements: Combination, finish, sprint back12 minBalls, Cones
TechniquePositional Passing in System: 7 players in formation play through patterns20 minCones, Balls
Main Part IPositional Play 7v3: 7 players keep possession, 3 disrupt15 minBibs
Main Part II8v8+Joker: Joker switches to the attacking team20 minBibs, Regular goals
FinishingMatch Simulation with System Specification: Formation mirrored to opponent18 minBibs, 2 Goals
Cool-DownStretching, System Reflection: What worked, what didn't?5 min

Coaching Points: Positional discipline in build-up play, off-the-ball movements in the final third, defensive cover upon losing possession.

Focus: Game system and automatisms.

Why Individual Coach OS Plans Are Better Than Generic Templates

The five templates above are starting points. But they are generic – and your team is specific.

Problem 1: Player Count Doesn't Match

Template 2 (E-Youth/U10-U11) assumes 12 players. Today you have 8. Exercises no longer fit.

Problem 2: Equipment Missing

Template 4 requires 4 regular goals. You have 2 large and 4 small ones. Adjustment needed.

Problem 3: Age-Appropriateness Isn't Always Right

Your D-Youth (U12/U13) team is exceptionally strong or weak developmentally. A generic U12 template might not fit.

Problem 4: No Periodization

Static templates don't take into account where you are in the season.

Coach OS solves all four problems:

  • Player count is entered → only suitable exercises
  • Equipment is specified → only feasible exercises
  • Age group + training phase → automatically adjusted
  • Season calendar stored → workload and focus are periodized

The PDF Export in Coach OS: What Players and Assistant Coaches See

Once you've completed a session in Coach OS, you export it as a PDF. The document contains:

1. Session Overview (Team, Date, Focus, Duration)

2. All exercises with drawing/animation screenshot

3. Full description of each exercise

4. Coaching Points

5. Equipment list

Usage scenarios:

  • Print for the pitch
  • Email to assistant coaches
  • Digital archiving in the training history
  • Basis for discussions with academy management
  • Documentation for player development

Conclusion: Templates as a Starting Point – Individual Planning as the Standard

Training plan templates help you understand what a good session looks like. They show structures, time management, and exercise formats.

But for daily practice, you need plans that fit your team – with your player count, your equipment, your season.

Coach OS makes this possible – quickly, structured, without hours of tinkering.

Create your own training plans with Coach OS: coach-os.de

FAQ: Youth Football Training Plan

Where can I find free training plan templates for youth football?

You can find templates in coaching books, on DFB.de, and in app stores. Coach OS also offers individually adapted plans via its AI generator – free to test.

How does an F-Youth plan differ from a D-Youth plan?

F-Youth (U8/U9): Simple ball familiarization, short explanations, fun and freedom. D-Youth (U12/U13): First game principles (transition play), structured game forms, light tactical elements.

How many exercises do I need for a 90-minute session?

Typically 4–6 exercises across 4–5 phases. Prefer fewer exercises with depth over many exercises without learning effect.

Can I print Coach OS plans?

Yes. PDF export is integrated into Coach OS. All exercises, coaching points, and equipment lists are included.

How do I individualize a generic training plan template?

Adjust player count, check equipment, adapt the difficulty of exercises to your group's strength, align time management with the actual session duration.

Are there training plan templates for every age group in Coach OS?

Coach OS does not offer rigid templates, but instead generates individual plans for every age group – based on your specific inputs.

Training Planning Made Easy

Coach OS builds your next session from over 1,200 exercises – tailored to age, group size, and training objective.

Test for 30 days free
Get help on WhatsApp